0.8 LIVE - LEADERBOARDS, SEASONAL REWARDS, AND MORE
Strap in for the most recent Rumble Club update, and stay tuned for even more BIG news coming soon… 💻
LEADERBOARDS
Compete for glory on the Leaderboard! With a lifetime Trophy and weekly Crown leaderboard, there’s double the opportunities to get on the podium and flex your style.
SEASONAL REWARDS
Now, as you level up your Seasonal Gadgets, you’ll unlock exclusive cosmetics for the Season, and prove to everyone for years to come that you were there and you conquered Season 1.
Collect your earned Seasonal Rewards in your Gadgets -> Seasonal menu.
(COMING SOON) RUMBLE HUB
Complete Quests and invite your friends in the Rumble Hub to unlock exclusive cosmetics!
PHOTO BOOTH
Want to take some awesome pictures of your style? Head to the Photo Booth by going to your Player Profile, play your emotes, and get the shot.
Toggle between different backgrounds, including green screen and blue screens, to get easily croppable shots. Then you can do cool stuff like this.
GAMEPLAY CHANGES
Hazards have entered the Arena!
We have introduced a bunch of new map hazards to make the maps more exciting. All maps have some of the new hazards including:
Speed Boosts - Zip around the map by stepping on a speed boost!
Moving Walls - Just don’t walk into them, OK?
Spinning Bumpers and Hammers - Avoid these, or use them to get bumped where you want to go.
Swinging Pendulums - Watch your head or these pendulums will send you flying.
Breakable blocks walls - Punch these blocks a few times to open up new pathways.
Cannonball Launchers - Careful of the exploding cannonballs, they’ll stun you!
Fans - Watch out, these fans will push you around…or up!
Balloon Stations - Grab a balloon and float into the sky to travel across the map.
Lots of balance changes!
Increased movement speed of base punchies and most held gadgets by 12%.
Decreased movement speed of Punch Tank by 8%
Increased Punch Tank acceleration by 50%
Increased likelihood of direct hits for Balloon Launcher
Punch Tank charge time decreased from 1s/1.5s to 0.75s/0.75s
Increased the power of charged up Punch Tank shots
Squads now support up to 20 total players (5 teams of 4) instead of 16.
Improved ability queueing to more intelligently detect if you are trying to queue up an ability after a gadget expires or after throwing an object.
Improved Bot pathfinding, decision making, and gadget ability usage to make them more reliable for filling in private matches.
Boombox final charge time increased from 0.5->0.8s
Boombox initial cast time increased by 0.4 seconds.
Boombox intermediate charge time decreased from 0.5->0.4s
Ice Machine tap level knockback decreased.
Ice Machine charge level 2 time decreased and knockback power increased.
Ice Machine charge level 3 time increased.